Is two-day programme for professionals and students at the Anifilm International Film Festival of Animated Films in Třeboň for Czech and foreign animation and VFX studios, game developers, VR designers and students and graduates of film, fine art and technical schools.
BB aims to connect film professionals with students and graduates looking to find a professional fulfilment in Czech creative and cultural industries. In general, BB serves as a platform for sharing ideas and discussing new projects, technologies and opportunities for cooperation and co-production.
Organized as a part of the Anifilm International Festival of Animated Films taking place from 2nd to 7th May 2017
20.00Opening Industry
8.00–10.00BB Participants Installations 10.00–18.00Exhibitions
10.00–11.00Opening / Daniela Staníková, Marek Toušek, Martin Kotík, Opening speech by representatives of Creative Europe and ASAF recapitulating the results of the Mapping of the animation industry in the Czech Republic
11.00–12.00Pavel Dobrovský Guided tour of the BB participants
12.00–12.30Brainz VR / Štěpán Kleník, Jan Brukner How to carry out a project that has never been carried out before?
12.40–13.10Etnetera Group / Marek Kulkovský Christmas VR Opening – Virtual reality experience as a gift
13.20–13.50DIVR Labs / Michal Berlinger Presentation of the studio and their VR game Blue Effect
14.00–14.30AV MEDIA / Jan Buriánek Optical motion capture system not only for the entertainment industry
14.40–15.10UTB / Lukáš Gregor Presentation of the Studio of Animation and screening of student films
15.20–15.50FAMU / Michaela Pavlátová Presentation of the Department of Animation and screening of student films
16.00–16.30UMPRUM / Zuzana Bukovinská Presentation of the Studio of Film and TV Graphics and screening of student films
16.40–17.10ZČU / Jiří Bárta Presentation of the Studio of Animation and Interactive Art and screening of student films
17.20–17.50OSU Screening of student films from the Department of Intermedia
10.00–17.00 Exhibitions
17.00–19.00 Deinstallation
10.00–10.30 Creative Europe – MEDIA / Daniela Staníková Support of the gaming and animation industry within the Creative Europe programme
10.40–11.10 Anomalia / Marek Toušek Case studies of short film and game projects in professional education
11.20–11.50 Wietrack Softwork / Tomáš Větrovský Science in (computer) games: Amateur game development influenced by natural sciences
12.00–12.30 KLUCIvespolek / Jan Švarc, Jiří Novák Presentation of the animation studio
12.40–13.10 VOŠG and SUŠG / Tomáš Gryc Presentation of new study programme Game Development
13.20–13.50 ČVUT / David Sedláček Presentation of the Department of Computer Graphics and Interaction
14.00–14.40 Intel Corporation / Jaroslav Petráš, Ladislav Dyntar The future of VR in e-sport and modern technologies
14.50–15.20 Circus Atos / Barbora Podhorská Development of Under Leaves
15.30–16.00 Studio ZVON / Aurel Klimt Presentation of the puppet feature film Lajka
16.10–16.40 BareBear Animation Studio / Radovan Surý, Marcel Legindi Development of the Chilling Mysteries series for grown-ups
3D Animator VR
Community Manager VR
Game Designer VR
Illustrator VR
Project Manager VR
Unity Developer VR
https://www.startupjobs.cz/startup/etnetera-a-s
Animator, MoCap Operator, Junior Data Analyst
Illustrator, designer, animator, programmer, AR/VR specialist